Club penguin field op where is the barrel




















It HAS to be Herbert! Off to stop it! Spoilers below! You can find the barrel at the Hidden Lake by the ladder. Disable the device!

Congrats for another metal! New elite gear? What do you think of the new gear? Comment below and let me know your thoughts! Until next time, Waddle on and disable popcorn bombs!

Hey everyone! Mini Pengy! Be sure to welcome him and be friendly! Head on over to HQ for your orders! Snapping noises? Once your spy phone rings, you will be presented with the directions for the puzzle. You need to complete it by charging the batteries. Be sure to keep an eye out for other Club Penguin Field Ops! Club Penguin Field Ops 23 was released today.

You need to complete it by using your arrows keys to match the blocks before it comes down. Club Penguin Field Ops 22 was released today. You need to complete it by connecting the circuits. Club Penguin Field Op 21 was released today.

You need to complete it by using the arrows to guide the bot to the red dots and repair the bug! Club Penguin Field Op 20 was released today. You need to complete the puzzle. Always check our Club Penguin Field Ops page for the latest cheats!

Club Penguin Field Op 19 was released today. Make your way to the Mine. Look around, and enter the cornfield. Follow the trail of popped corn till you come to the first piece of paper.

Put the paper in your inventory. Go down the path to the right the paper was on. You see the second piece of paper. Pick it up, and continue down the path to the right. You see the third piece of paper.

Pick it up, and go down the path to the left. You see the fourth piece of paper and the wood plank. Put them in your inventory. Click the note to read how to grow super corn. On your map, return to the Mine and re-enter the cornfield. Follow the trail of popped corn, like before. When you see the yellow watering can, take the path just to its right. For the next path, follow the trail of corn kernels.

Next, take the path just to the left of the bag of fertilizer. Next, take the path just to the right of the hot sauce. Finally, take the path just to the right of the sack of coffee beans. You come to a stream.

From your inventory, take the plank and put it on the stream. Cross the stream. You come to a hill, with a ladder high up, out of reach. The popped corn strikes and turns the handle, lowering the ladder. Climb the ladder. Click Herbert to talk to him. While Herbert and Klutzy are laughing, unplug the computer. Talk with Herbert. Talk to Gary and Rookie. Herbert again appears on the monitors. Look around for the green cabinet with the row of books, under the map. Click the yellowy-orange book, in the middle.

Click the gadget that slides out of the larger cabinet to the right. Solve the puzzle. Talk to the penguin, whom Gary calls Dot. Get your medal and gift from Dot. After the mission is complete, go to your Awards area. Click the snow-dome award you just got from Dot. Click the Shake button to shake the snow dome. Did I miss anything? Mr Snowball3 Notes: Did you notice how many times someone mentioned eyeglasses in this mission?

I counted four times, not including the spy goggles after the mission click to enlarge the images below : Gary Rookie Jet Pack Guy Brown Penguin Did you find other mentions of glasses? Using your spy phone, teleport to the Beach. Look around, and talk to Jet Pack Guy, who is not wearing his jet pack. He tells you his jet pack has broken down and is out of fuel. Go in the Lighthouse, and look around.

Grab the barrel, and put it in your inventory. From your inventory, give the barrel of cream soda to Jet Pack Guy. Pour liquid from the left beaker into the middle beaker. Pour liquid from the middle beaker into the right beaker. Pour liquid from the right beaker into the left beaker. Jet Pack Guy soars off. Teleport to the Dock. Talk to the green penguin near the boat with the rope. Ask if he has any rope. Surprisingly, he just gives you the rope.

Put the rope in your inventory. Teleport to the Gift Shop, and talk to the shopkeeper. From your inventory, take the two boxes and put them on the table. Go back in the Gift Shop, and talk to Rookie. The Magnet is causing him problems. You see a circuit board. Your finished circuit board should look something like this: Teleport to the Night Club. Take the rope from your inventory, and put it on the pulley. The rope is attached to the cage and winch.

Click the red lever. The winch shoots off sparks. Click the front of the winch. You see five gears on the bottom of the box. Fit the gears on the spindles to fix the winch and set the trap: The gears may fit together differently each time you do the mission.

Answer it. Look around till you spot Klutzy waving a decoy Herbert. Your spy phone rings again. Return to the Night Club. You see Herbert with the golden puffle. Flip the red handle on the winch to trap Herbert. Herbert easily lifts the cage and casts it aside. Click Herbert. Answer your spy phone. Be sure to collect your medal and gift. It is called Clockwork Repairs. Here are step-by-step instructions for completing Mission 7: Clockwork Repairs. Click the monitor of the Snow Forts G points to.

Talk to G again. You see a combination lock using secret-agent code. Go back to G, and tell him you need to use the Electromagnet He tells you the password is key. Go back to the cabinet, and click it. You see the lock again. See the picture below for the correct code : The combination lock opens.

Grab the Electromagnet , and put it in your inventory. Now, go in the Gadget Room. Go to the Iceberg. Put the ice cube and the Electromagnet in your inventory. Go to the Beach next. Talk to the yellow penguin sitting in the fancy snow chair. He tells you his specially made chair was crafted by a yellow puffle. Take the green bucket by the yellow penguin, and put it in your inventory. Now, go to the Dock, and talk with the two penguins in blue-team uniforms.

They tell you how they got the Clock Tower target. Ask if you can have the target. Put the target in your inventory. Go to the Town. He is handing out posters for the missing Clock Tower gear. He offers you a poster. Click the poster he hands you, and put it in your inventory. Go to the Snow Forts. Take the green bucket from your inventory, and scoop up some snow.

Put the bucket of snow in your inventory. On to the Plaza, and go in the Pizza Parlor. Put the sheet of music by the piano in your inventory. Go to The Stage. Take the sheet of music from your inventory, and put it on the piano.

You see a yellow puffle peek out from behind a curtain. The yellow puffle comes out. From your inventory, take the poster and give it to the yellow puffle. Now from your inventory, take the bucket of snow and give it to the puffle. The puffle makes a gear out of snow! Put the bucket back in your inventory. Put the gear in your inventory. Click the red handle near the bottom to move the ice cube into the chamber.

Press the fire button on the right. You melt the ice. Click the red handle again to move the spring out of the chamber. Put the spring in your inventory. From your inventory, take the snow gear and place it on the conveyor belt.



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